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CHI
2011
ACM
14 years 10 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
261
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CVIU
2011
14 years 10 months ago
A comparative study of object-level spatial context techniques for semantic image analysis
Abstract—In this paper, three approaches to utilizing objectlevel spatial contextual information for semantic image analysis are presented and comparatively evaluated. Contextual...
Georgios Th. Papadopoulos, Carsten Saathoff, Hugo ...
DAM
2011
14 years 10 months ago
Triangular line graphs and word sense disambiguation
Linguists often represent the relationships between words in a collection of text as an undirected graph G = (V, E), were V is the vocabulary and vertices are adjacent in G if and...
Pranav Anand, Henry Escuadro, Ralucca Gera, Craig ...
CANDC
2011
ACM
14 years 6 months ago
Creative gadget design in fictions: generalized planning in analogical spaces
Science-fiction and fantasy stories often contain objects never envisioned previously. Inventing gadgets like lightsabers or mythical creatures like griffins is a creative task. T...
Boyang Li, Mark O. Riedl
CMSB
2011
Springer
14 years 6 months ago
Coloured stochastic multilevel multiset rewriting
From the phosphorylation state of a molecule to the volume of a cell, parameters are ubiquitous in systems biology. At the same time, most models involve static or dynamic compart...
Nicolas Oury, Gordon D. Plotkin
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