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HRI
2006
ACM
16 years 18 days ago
A video game-based framework for analyzing human-robot interaction: characterizing interface design in real-time interactive mul
There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
Justin Richer, Jill L. Drury
MINENET
2006
ACM
16 years 18 days ago
Toward sophisticated detection with distributed triggers
Recent research has proposed efficient protocols for distributed triggers, which can be used in monitoring infrastructures to maintain system-wide invariants and detect abnormal ...
Ling Huang, Minos N. Garofalakis, Joseph M. Heller...
MM
2006
ACM
140views Multimedia» more  MM 2006»
16 years 18 days ago
Instant archaeologies: digital lenses to probe and to perforate the urban fabric
The paper discusses the digital artwork series Impossible Geographies, works that weave dynamic cartographies of invisible, fragile and hybrid spaces. Impossible Geographies 01: M...
Petra Gemeinboeck, Atau Tanaka, Andy Dong
MOBICOM
2006
ACM
16 years 18 days ago
Performance analysis of access selection and transmit diversity in multi-access networks
— Motivated by the ‘beyond 3G’ vision of radio access network integration and coordinated radio resource management, a purely analytical performance assessment is presented f...
Fredrik Berggren, Remco Litjens
SIGCSE
2006
ACM
201views Education» more  SIGCSE 2006»
16 years 18 days ago
Everything I needed to know about teaching I learned in kindergarten: bringing elementary education techniques to undergraduate
By expanding the teaching styles used in computer science classrooms, we can expand the audience of students that enjoy and excel in technology. Rather than focusing on major curr...
Shannon Pollard, Robert C. Duvall