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DIGRA
2003
Springer
16 years 2 days ago
WADs, Bots and Mods: Multiplayer FPS Games as Co-creative Media
This paper will focus on the inter-relationships between media, technology and culture as demonstrated by the online multiplayer FPS scene, and will make explicit the degree to wh...
Sue Morris
194
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EUSAI
2003
Springer
16 years 2 days ago
Interaction Design for the Disappearing Computer
This invited talk starts out with a review of the previously developed Roomware® concept and sample prototypes as an approach for designing new forms of interaction and collaborat...
Norbert A. Streitz
GCC
2003
Springer
16 years 2 days ago
SemanticPeer: An Ontology-Based P2P Lookup Service
Locating content efficiently and conveniently is the key issue in P2P systems. In this paper we present SemanticPeer, an Ontology-Based P2P lookup service, to address this problem,...
Jing Tian, Yafei Dai, Xiaoming Li
GECCO
2003
Springer
16 years 2 days ago
Selection Intensity in Asynchronous Cellular Evolutionary Algorithms
Abstract. This paper presents a theoretical study of the selection pressure in asynchronous cellular evolutionary algorithms (cEAs). This work is motivated by the search for a gene...
Mario Giacobini, Enrique Alba, Marco Tomassini
GECCO
2003
Springer
16 years 2 days ago
Dynamic Maximum Tree Depth
We present a technique, designated as dynamic maximum tree depth, for avoiding excessive growth of tree-based GP individuals during the evolutionary process. This technique introdu...
Sara Silva, Jonas Almeida