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ATAL
2008
Springer
15 years 8 months ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
EDBT
2009
ACM
106views Database» more  EDBT 2009»
15 years 10 months ago
AlphaSum: size-constrained table summarization using value lattices
Consider a scientist who wants to explore multiple data sets to select the relevant ones for further analysis. Since the visualization real estate may put a stringent constraint o...
K. Selçuk Candan, Huiping Cao, Yan Qi 0002,...
ICIP
2004
IEEE
16 years 8 months ago
A parallel mediated reality platform
Realtime image processing provides a general framework for robust mediated reality problems. This paper presents a realtime mediated reality system that is built upon realtime ima...
Rosco Hill, James Fung, Steve Mann
ICMAS
1998
15 years 8 months ago
Developing Formal Specifications to Coordinate Heterogeneous Autonomous Agents
We have been developing an approach for the distributed coordination of heterogeneous, autonomous agents. This approach takes as input (a) agent skeletons, giving compact descript...
Munindar P. Singh
EVOW
2010
Springer
16 years 1 months ago
Evolving Individual Behavior in a Multi-agent Traffic Simulator
Abstract. In this paper, we illustrate the use of evolutionary agents in a multiagent system designed to describe the behavior of car drivers. Each agent has the selfish objective ...
Ernesto Sánchez, Giovanni Squillero, Albert...