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» Believability and Interaction in Virtual Worlds
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ISMAR
2006
IEEE
16 years 3 days ago
User evaluations on form factors of tangible magic lenses
Magic Lens is a small inset window embedded in a large context view, which provides an alternative view to the region of interest selected from the context view. This metaphor is ...
Ji-Young Oh, Hong Hua
155
Voted
JCAL
2010
101views more  JCAL 2010»
15 years 27 days ago
How East Asian classrooms may change over the next 20 years
Our schools have been experiencing three overlapping waves of technology adoption since the mid-1980s: the personal computer lab wave, the online learning wave, and the digital cl...
Tak-Wai Chan
HICSS
2006
IEEE
111views Biometrics» more  HICSS 2006»
16 years 4 days ago
Fundamental Ethics in Information Systems
Information systems often present virtual spaces that are sufficient to enable important human interaction. By enabling such interaction, systems designers are inherently creating...
Christopher N. Chapman
CSCW
2006
ACM
16 years 1 days ago
Moving office: inhabiting a dynamic building
Mixed Reality Architecture (MRA) supports distributed teams in their everyday work activities by linking multiple physical spaces across a shared three-dimensional virtual world. ...
Holger Schnädelbach, Alan Penn, Phil Steadman...
SI3D
2005
ACM
15 years 11 months ago
Interest management middleware for networked games
In this paper we present an implementation of an interest management scheme using standard message oriented middleware (MOM) technologies to provide scalable message dissemination...
Graham Morgan, Fengyun Lu, Kier Storey