Sciweavers

2746 search results - page 294 / 550
» Behavioral Simulations in MapReduce
Sort
View
ICIP
2004
IEEE
16 years 8 months ago
Performance assessment of a visual attention system entirely based on a human vision modeling
It is now commonly assumed that the human visual attention, which is a selecting process of the most relevant locations in a scene according to a particular behavior, is driven by...
Olivier Le Meur, Patrick Le Callet, Dominique Barb...
MICCAI
2002
Springer
16 years 7 months ago
Measurement of the Tip and Friction Force Acting on a Needle during Penetration
We present the tip and friction forces acting on a needle during penetration into a canine prostate, independently measured by a 7-axis load cell newly developed for this purpose. ...
Hiroyuki Kataoka, Toshikatsu Washio, Kiyoyuki Chin...
IPMI
1999
Springer
16 years 7 months ago
MEG Source Imaging Using Multipolar Expansions
We describe the use of truncated multipolar expansions for producing dynamic images of cortical neural activation from measurements of the magnetoencephalogram. We use a signal-sub...
John C. Mosher, Richard M. Leahy, David W. Shattuc...
ICML
2006
IEEE
16 years 7 months ago
Qualitative reinforcement learning
When the transition probabilities and rewards of a Markov Decision Process are specified exactly, the problem can be solved without any interaction with the environment. When no s...
Arkady Epshteyn, Gerald DeJong
WWW
2008
ACM
16 years 7 months ago
Guanxi in the chinese web - a study of mutual linking
Guanxi is a type of dyadic social interaction based on feelings ("qing") and trust ("xin"). Long studied by scholars of Chinese origin, it has recently drawn t...
Valerie King, Louis Lei Yu, Yan Zhuang