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» Behavioral Simulations in MapReduce
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CGO
2003
IEEE
15 years 10 months ago
METRIC: Tracking Down Inefficiencies in the Memory Hierarchy via Binary Rewriting
In this paper, we present METRIC, an environment for determining memory inefficiencies by examining data traces. METRIC is designed to alter the performance behavior of applicatio...
Jaydeep Marathe, Frank Mueller, Tushar Mohan, Bron...
ACMACE
2008
ACM
15 years 8 months ago
MPML3D: agent authoring language for virtual worlds
This paper describes an authoring language for specifying communicative behavior and interaction of agents in virtual worlds. We focus on the popular three-dimensional (3D) multi-...
Sebastian Ullrich, Helmut Prendinger, Mitsuru Ishi...
ICWS
2008
IEEE
15 years 8 months ago
An Adaptive Service Selection Approach to Service Composition
In service computing, the behavior of a service may evolve. When an organization develops a service-oriented application in which certain services are provided by external partner...
Lijun Mei, Wing Kwong Chan, T. H. Tse
NIPS
2008
15 years 8 months ago
Using Bayesian Dynamical Systems for Motion Template Libraries
Motor primitives or motion templates have become an important concept for both modeling human motor control as well as generating robot behaviors using imitation learning. Recent ...
Silvia Chiappa, Jens Kober, Jan Peters
AAAI
2000
15 years 8 months ago
Non-Deterministic Social Laws
The paper generalizes the notion of a social law, the foundation of the theory of artificial social systems developed for coordinating Multi-Agent Systems. In an artificial social...
Michael H. Coen