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AMDO
2004
Springer
15 years 12 months ago
Variant Design in Immersive Virtual Reality: A Markup Language for Scalable CSG Parts
In many product areas, a growing trend can be observed towards variant design, i.e. the development of customized designs based on variations of mature product models. We have deve...
Peter Biermann, Bernhard Jung
AC
2003
Springer
15 years 11 months ago
InterPlay: Horizontal Scale-up and Transition to Design in Scenario-Based Programming
Abstract. We describe InterPlay, a simulation engine coordinator that supports cooperation and interaction of multiple simulation and execution tools, thus helping to scale-up the ...
Dan Barak, David Harel, Rami Marelly
HICSS
2002
IEEE
128views Biometrics» more  HICSS 2002»
15 years 11 months ago
Developing a Flexible System-Modeling Environment for Engineers
We are developing a module-oriented, multiphysics, mixed-fidelity system simulation environment that will enable engineers to rapidly analyze the performance of a system and to o...
David R. Gardner, Joseph P. Castro, Paul N. Demmie...
SIGGRAPH
2000
ACM
15 years 11 months ago
Interactive control for physically-based animation
We propose the use of interactive, user-in-the-loop techniques for controlling physically-based animated characters. With a suitably designed interface, the continuous and discret...
Joseph Laszlo, Michiel van de Panne, Eugene Fiume
MOBICOM
1998
ACM
15 years 10 months ago
A Performance Comparison of Multi-Hop Wireless Ad Hoc Network Routing Protocols
An ad hoc network is a collection of wireless mobile nodes dynamically forming a temporary network without the use of any existing network infrastructure or centralized administra...
Josh Broch, David A. Maltz, David B. Johnson, Yih-...