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ANNS
2010
15 years 1 months ago
Search Space Restriction of Neuro-evolution through Constrained Modularization of Neural Networks
Evolving recurrent neural networks for behavior control of robots equipped with larger sets of sensors and actuators is difficult due to the large search spaces that come with the ...
Christian W. Rempis, Frank Pasemann
MSS
2011
IEEE
177views Hardware» more  MSS 2011»
14 years 10 months ago
Discrimination in festival games with limited observability and accessibility
This paper provides an analysis of discrimination and prejudices from the perspective of inductive game theory. We extend the festival game, originally given by Kaneko-Matsui, to ...
Mamoru Kaneko, Aniruddha Mitra
CAISE
2011
Springer
14 years 10 months ago
Supporting Dynamic, People-Driven Processes through Self-learning of Message Flows
Abstract. Flexibility and automatic learning are key aspects to support users in dynamic business environments such as value chains across SMEs or when organizing a large event. Pr...
Christoph Dorn, Schahram Dustdar
UIST
1993
ACM
15 years 10 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
ICCS
2003
Springer
15 years 12 months ago
CORBA Based Real-Time Object-Group Platform in Distributed Computing Environments
Abstract. Recently, the distributed real-time services are developing in distributed object computing environments in a way that can support a new programming paradigm of the distr...
Su-Chong Joo, Sung-Kwun Oh, Chang-Sun Shin, Jun Hw...