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SLIP
2003
ACM
16 years 8 days ago
Error-correction and crosstalk avoidance in DSM busses
Aggressive process scaling and increasing clock rates have made crosstalk noise an important issue in VLSI design. Switching on adjacent wires on long bus lines can increase delay...
Ketan N. Patel, Igor L. Markov
DIGITALCITIES
2003
Springer
16 years 7 days ago
World Digital Cities: Beyond Heterogeneity
This paper reviews worldwide activities on regional information spaces. In the US and Canada, a large number of community networks appeared in the early 1990s. As a platform for co...
Toru Ishida, Alessandro Aurigi, Mika Yasuoka
DIGRA
2003
Springer
16 years 7 days ago
From text to talk: multiplayer games and voiceover IP
The social experience of multiplayer gaming is mediated by the communications tools that are available to use. Until recently, these have been largely text-based, but with the adv...
John Halloran, Yvonne Rogers, Geraldine Fitzpatric...
COOPIS
2002
IEEE
15 years 12 months ago
Runtime Performance Modeling and Measurement of Adaptive Distributed Object Applications
Distributed applications that can adapt at runtime to changing quality of service (QoS) require a model of the expected QoS and of the possible application adaptations. QoS models ...
John A. Zinky, Joseph P. Loyall, Richard Shapiro
ICNP
2002
IEEE
15 years 12 months ago
Sync-MS: Synchronized Messaging Service for Real-Time Multi-Player Distributed Games
Real-time, online multi-player games are becoming increasingly popular due to advances in game design and the proliferation of broadband Internet access. However, fairness remains...
Yow-Jian Lin, Katherine Guo, Sanjoy Paul