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INFSOF
2010
146views more  INFSOF 2010»
15 years 3 months ago
Links between the personalities, views and attitudes of software engineers
Successful software development and management depends not only on the technologies, methods and processes employed but also on the judgments and decisions of the humans involved....
Robert Feldt, Lefteris Angelis, Richard Torkar, Ma...
ISMM
2009
Springer
16 years 1 months ago
Fast Implementation of the Ultimate Opening
Abstract. We present an efficient implementation of the ultimate attribute opening operator. In this implementation, the ultimate opening is computed by processing the image maxtre...
Jonathan Fabrizio, Beatriz Marcotegui
ISSS
1997
IEEE
105views Hardware» more  ISSS 1997»
15 years 10 months ago
Co-Emulation and Debugging of HW/SW-Systems
In this paper we present a method that allows to observe and control the emulation of communicating systems consisting of hardware and software parts. The approach provides the ab...
Gernot Koch, Udo Kebschull, Wolfgang Rosenstiel
NETGAMES
2003
ACM
15 years 12 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
FPGA
2003
ACM
167views FPGA» more  FPGA 2003»
15 years 11 months ago
A scalable 2 V, 20 GHz FPGA using SiGe HBT BiCMOS technology
This paper presents a new power saving, high speed FPGA design enhancing a previous SiGe CML FPGA based on the Xilinx 6200 FPGA. The design aims at having a higher performance but...
Jong-Ru Guo, Chao You, Kuan Zhou, Bryan S. Goda, R...