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ICML
2010
IEEE
15 years 7 months ago
Feature Selection as a One-Player Game
This paper formalizes Feature Selection as a Reinforcement Learning problem, leading to a provably optimal though intractable selection policy. As a second contribution, this pape...
Romaric Gaudel, Michèle Sebag
ICASSP
2010
IEEE
15 years 6 months ago
Evaluation of random-projection-based feature combination on speech recognition
Random projection has been suggested as a means of dimensionality reduction, where the original data are projected onto a subspace using a random matrix. It represents a computati...
Tetsuya Takiguchi, Jeff Bilmes, Mariko Yoshii, Yas...
ICASSP
2010
IEEE
15 years 6 months ago
Large margin estimation of n-gram language models for speech recognition via linear programming
We present a novel discriminative training algorithm for n-gram language models for use in large vocabulary continuous speech recognition. The algorithm uses large margin estimati...
Vladimir Magdin, Hui Jiang
ICASSP
2010
IEEE
15 years 6 months ago
Maximum-likelihood-based cepstral inverse filtering for blind speech dereverberation
Current state-of-the-art speech recognition systems work quite well in controlled environments but their performance degrades severely in realistic acoustical conditions in reverb...
Kshitiz Kumar, Richard M. Stern
BMCBI
2008
121views more  BMCBI 2008»
15 years 6 months ago
A simple and fast heuristic for protein structure comparison
Background: Protein structure comparison is a key problem in bioinformatics. There exist several methods for doing protein comparison, being the solution of the Maximum Contact Ma...
David A. Pelta, Juan Ramón González,...