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MIDDLEWARE
2007
Springer
16 years 13 days ago
Vector-Field Consistency for Ad-Hoc Gaming
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Nuno Santos, Luís Veiga, Paulo Ferreira
CBMS
2006
IEEE
16 years 11 days ago
Dorian: Grid Service Infrastructure for Identity Management and Federation
Identity management and federation is becoming an ever present problem in large multi-institutional environments. By their nature, Grids span multiple institutional administration...
Stephen Langella, Scott Oster, Shannon Hastings, F...
ICPPW
2006
IEEE
16 years 10 days ago
Retargeting Image-Processing Algorithms to Varying Processor Grain Sizes
Embedded computing architectures can be designed to meet a variety of application specific requirements. However, optimized hardware can require compiler support to realize the po...
Sam Sander, Linda M. Wills
ICWMC
2006
IEEE
16 years 10 days ago
An Overview of MAC Protocols with Directional Antennas in Wireless ad hoc Networks
Although directional antennas have been used in mobile communications systems for quite a long time, realistic applications of directional or smart antennas in wireless ad hoc net...
Hongning Dai, Kam-Wing Ng, Min-You Wu
ISCAS
2006
IEEE
87views Hardware» more  ISCAS 2006»
16 years 9 days ago
NoC monitoring: impact on the design flow
Abstract— Networks-on-chip (NoCs) are a scalable interconnect solution to large scale multiprocessor systems on chip and are rapidly becoming reality. As the ratio of embedded co...
Calin Ciordas, Kees Goossens, Andrei Radulescu, Tw...