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FLAIRS
2010
15 years 8 months ago
A Game Playing System for Use in Computer Science Education
The MAPLE Game Playing System is a web application and website that allows students to design and program game playing agents using the Python programming language. The system pro...
James MacGlashan, Don Miner, Marie desJardins
COR
2008
131views more  COR 2008»
15 years 5 months ago
Queueing analysis of a server node in transaction processing middleware systems
Quantitative performance modeling of complex information systems is of immense importance for designing enterprise e-business infrastructures and applications. In this paper, we p...
Wei Xiong, Tayfur Altiok
DCOSS
2005
Springer
15 years 12 months ago
Database-Centric Programming for Wide-Area Sensor Systems
A wide-area sensor system is a complex, dynamic, resource-rich cloud of Internet-connected sensing devices. In this paper, we propose X-Tree Programming, a novel database-centric ...
Shimin Chen, Phillip B. Gibbons, Suman Nath
ICVS
2003
Springer
15 years 11 months ago
Monkeys -- A Software Architecture for ViRoom -- Low-Cost Multicamera System
Abstract. This paper presents a software architecture for a softwaresynchronized multicamera setup. The software allows consistent multiimage acquisition, image processing and deci...
Petr Doubek, Tomás Svoboda, Luc J. Van Gool
ECOOP
1999
Springer
15 years 10 months ago
Providing Persistent Objects in Distributed Systems
THOR is a persistent object store that provides a powerful programming model. THOR ensures that persistent objects are accessed only by calling their methods and it supports atomic...
Barbara Liskov, Miguel Castro, Liuba Shrira, Atul ...