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CONCURRENCY
2000
123views more  CONCURRENCY 2000»
15 years 5 months ago
A mobile agent based push methodology for global parallel computing
The 1990s are seeing the explosive growth of the Internet and Web-based information sharing and dissemination systems. The Internet is also showing a potential of forming of a sup...
Cheng-Zhong Xu, Brian Wims
HUC
1999
Springer
15 years 10 months ago
On Positioning for Augmented Reality Systems
In Augmented Reality (AR), see-through Head Mounted Displays (HMDs) superimpose virtual 3D objects over the real world. They have the potential to enhance a user's perception ...
Stelian Persa, Pieter Jonker
UIST
1997
ACM
15 years 10 months ago
Usability Analysis of 3D Rotation Techniques
We report results from a formal user study of interactive 3D rotation using the mouse-driven Virtual Sphere and Arcball techniques, as well as multidimensional input techniques ba...
Ken Hinckley, Joe Tullio, Randy F. Pausch, Dennis ...
ATC
2010
Springer
15 years 5 months ago
Agent-Augmented Co-Space: Toward Merging of Real World and Cyberspace
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...
Ah-Hwee Tan, Yilin Kang
HAPTICS
2008
IEEE
16 years 15 days ago
Model and Modeless Friction Compensation: Application to a Defective Haptic Interface
Abstract. This paper describes a preliminary work devoted to the design of a control architecture for a defective haptic interface, i.e. an underactuated haptic interface not able ...
Gianni Borghesan, Claudio Melchiorri