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SEKE
2009
Springer
16 years 26 days ago
An Agent-based Centralized e-Marketplace in a Virtual Environment
In this paper we present the design and implementation of an agent-mediated B2C e-Marketplace as part of the social and immersive 3D e-Tourism environment “Itchy Feet”. Custom...
Ingo Seidel, Markus Gärtner, Josef Froschauer...
ICTAI
2008
IEEE
16 years 23 days ago
A Model for Multiple Outcomes Games
We introduce and study qualitative multiple outcomes games. These games are noncooperative games with qualitative utilities (i.e., values over an ordinal scale), strictly qualitat...
Ramzi Ben Larbi, Sébastien Konieczny, Pierr...
ATAL
2007
Springer
16 years 16 days ago
Multiagent based construction for human-like architecture
Collaborative construction is a main application in the field of autonomous systems. An interesting subject in the area is the construction of realistic human-like architecture. ...
Yifeng Zeng, Dennis Plougman Buus, Jorge Cordero H...
ECAL
2007
Springer
16 years 15 days ago
Grounding Action-Selection in Event-Based Anticipation
Anticipation is one of the key aspects involved in flexible and adaptive behavior. The ability for an autonomous agent to extract a relevant model of its coupling with the environ...
Philippe Capdepuy, Daniel Polani, Chrystopher L. N...
KES
2007
Springer
16 years 14 days ago
Breedbot: An Edutainment Robotics System to Link Digital and Real World
The paper describes Breedbot an edutainment software and hardware system that could be used to evolve autonomous agents in digital (software) world and to transfer the evolved mind...
Orazio Miglino, Onofrio Gigliotta, Michela Pontico...