We investigate a prototypical agent-based model, the Naming Game, on random geometric networks. The Naming Game is a minimal model, employing local communications that captures th...
Abstract. Continuous and synchronized whole-body motions are essential for achieving believable autonomous virtual humans in interactive applications. We present a new motion contr...
Application-layer networks (ALN) are software architectures that allow the provisioning of services requiring a huge amount of resources by connecting large numbers of individual ...
Torsten Eymann, Michael Reinicke, Oscar Ardaiz, Pa...
A control system architecture is described for an autonomous flying vehicle. The vehicle, equipped with fourteen sensors, uses a model helicopter as an airframe. The control syste...
Abstract—Networks cannot be managed without communication among geographically distributed network devices and control agents. Unfortunately, computer networks today lack an auto...
Hemant Gogineni, Albert G. Greenberg, David A. Mal...