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PROCEDIA
2010
129views more  PROCEDIA 2010»
15 years 1 months ago
Car-driving assistance using organization measurement of reactive multi-agent system
This work presents an approach to the obstacle avoidance problem, applicable in the frame of driver assistance. A decision, expressed as a proposed acceleration vector for the veh...
Franck Gechter, Jean-Michel Contet, Pablo Gruer, A...
FAST
2011
14 years 10 months ago
A Scheduling Framework That Makes Any Disk Schedulers Non-Work-Conserving Solely Based on Request Characteristics
Exploiting spatial locality is critical for a disk scheduler to achieve high throughput. Because of the high cost of disk head seeks and the non-preemptible nature of request serv...
Yuehai Xu, Song Jiang
STORYTELLING
2005
Springer
16 years 5 days ago
Formal Encoding of Drama Ontology
The goal of this research is to lay the foundations for a formal theory , that abstracts from the procedural and interactive aspects involved in the generation of dramatic content....
Rossana Damiano, Vincenzo Lombardo, Antonio Pizzo
ATAL
2005
Springer
16 years 7 days ago
Designing multiparty interaction support in Elva, an embodied tour guide
Although social research into group interaction has flourished since the 20th century, the technology of embodied conversational agents for handling multiparty interaction is stil...
Jun Zheng, Xiang Yuan, Yam San Chee
NOSSDAV
2005
Springer
16 years 6 days ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong