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ICRA
2010
IEEE
126views Robotics» more  ICRA 2010»
15 years 5 months ago
Planning short paths with clearance using explicit corridors
— A central problem of applications dealing with virtual environments is planning a collision-free path for a character. Since environments and their characters are growing more ...
Roland Geraerts
ICUMT
2009
15 years 4 months ago
Some considerations on the design of a P2P infrastructure for massive simulations
Massive Multiuser Virtual Environments (MMVEs) are rapidly expanding both in the number of users and complexity of interactions. Their needs of computational resources offer new ch...
Gennaro Cordasco, Rosario De Chiara, Ugo Erra, Vit...
CHI
2001
ACM
16 years 7 months ago
Doom as an interface for process management
This paper explores a novel interface to a system administration task. Instead of creating an interface de novo for the task, the author modified a popular computer game, Doom, to...
Dennis L. Chao
FDG
2009
ACM
16 years 1 months ago
Indicative routes for path planning and crowd simulation
An important challenge in virtual environment applications is to steer virtual characters through complex and dynamic worlds. The characters should be able to plan their paths and...
Ioannis Karamouzas, Roland Geraerts, Mark H. Overm...
INTETAIN
2005
Springer
16 years 6 days ago
Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides
We present COHIBIT, an edutainment exhibit for theme parks in an ambient intelligence environment. It combines ultimate robustness and simplicity with creativity and fun. The visit...
Alassane Ndiaye, Patrick Gebhard, Michael Kipp, Ma...