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ICMCS
2000
IEEE
99views Multimedia» more  ICMCS 2000»
15 years 11 months ago
Hardware/Software Co-design for Real-Time Physical Modeling
Physical modeling of a mass-spring system allows for realistic object motion and deformation in a virtual environment. Previous work in this type of physical modeling relies on ge...
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw...
ICRA
2000
IEEE
120views Robotics» more  ICRA 2000»
15 years 11 months ago
An Algebraic Solution to the Problem of Collision Detection for Rigid Polyhedral Objects
This paper describes a new collision detection algorithm designed for interactive manipulation in virtual environments. Making some assumptions on objects motion, the collision ti...
Stephane Redon, Abderrahmane Kheddar, Sabine Coqui...
INTERACT
2007
15 years 8 months ago
Employing Dynamic Transparency for 3D Occlusion Management: Design Issues and Evaluation
Abstract. Recent developments in occlusion management for 3D environments often involve the use of dynamic transparency, or virtual “Xray vision”, to promote target discovery a...
Niklas Elmqvist, Ulf Assarsson, Philippas Tsigas
MM
2010
ACM
173views Multimedia» more  MM 2010»
15 years 7 months ago
iWalk: a tool for interacting with geo-located data through movement and gesture
In this work, we present iWalk, a multimedia exploration tool that provides an interactive virtual environment for physically exploring geo-tagged data. This tool is flexible enou...
Visruth Premraj, Margaret Schedel, Tamara L. Berg
CG
1999
Springer
15 years 6 months ago
A distributed device diagnostics system utilizing augmented reality and 3D audio
Augmented Reality brings technology developed for virtual environments into the real world. This approach can be used to provide instructions for routine maintenance and error diag...
Reinhold Behringer, Steven Chen, Venkataraman Sund...