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ROBOCUP
2001
Springer
138views Robotics» more  ROBOCUP 2001»
15 years 11 months ago
Interpretation of Spatio-temporal Relations in Real-Time and Dynamic Environments
With the more sophisticated abilities of teams within the simulation league high level online functions become more and more attractive. Last year we proposed an approach to recogn...
Andrea Miene, Ubbo Visser
TOMS
1998
148views more  TOMS 1998»
15 years 6 months ago
PELLPACK: A Problem-Solving Environment for PDE-Based Applications on Multicomputer Platforms
This paper presents the software architecture and implementation of the problem solving environment (PSE) PELLPACK for modeling physical objects described by partial differential ...
Elias N. Houstis, John R. Rice, Sanjiva Weerawaran...
CHI
2005
ACM
16 years 7 months ago
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment
Are the object manipulation techniques traditionally used in head?mounted displays (HMDs) applicable to augmented reality based projection systems? This paper examines the differe...
Stephen Voida, Mark Podlaseck, Rick Kjeldsen, Clau...
CSIE
2009
IEEE
15 years 10 months ago
An Efficient Mixed-Mode Execution Environment for C on Mobile Phone Platforms
Mobile devices are constrained in terms of computational power, battery lifetime and memory sizes. Software development for mobile devices is further complicated by application co...
Taekhoon Kim, Sungho Kim, Kirak Hong, Hwangho Kim,...
IWMM
2011
Springer
245views Hardware» more  IWMM 2011»
14 years 9 months ago
Waste not, want not: resource-based garbage collection in a shared environment
To achieve optimal performance, garbage-collected applications must balance the sizes of their heaps dynamically. Sizing the heap too small can reduce throughput by increasing the...
Matthew Hertz, Stephen Kane, Elizabeth Keudel, Ton...