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WETICE
2000
IEEE
15 years 11 months ago
CVE Technology Development Based on Real World Application and User Needs
This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...
HICSS
1999
IEEE
98views Biometrics» more  HICSS 1999»
15 years 11 months ago
Integrating Spatial, Semantic, and Social Structures for Knowledge Management
In this paper we describe a unique type of knowledge management systems virtual reality-enabled multi-user virtual environments with spatialised semantic structures. They are des...
Chaomei Chen, John Davies
DSRT
1998
IEEE
15 years 11 months ago
A Network Architecture for Remote Rendering
Internet-based virtual environments (VEs) let users explore multiple virtual worlds with many different geometric models which are downloaded rather than predistributed. To avoid ...
Gerd Hesina, Dieter Schmalstieg
IPOM
2007
Springer
16 years 25 days ago
Cognitive Network Management with Reinforcement Learning for Wireless Mesh Networks
We present a framework of cognitive network management by means of an autonomic reconfiguration scheme. We propose a network architecture that enables intelligent services to meet ...
Minsoo Lee, Dan Marconett, Xiaohui Ye, S. J. Ben Y...
HAPTICS
2002
IEEE
15 years 11 months ago
On Application of Virtual Fixtures as an Aid for Telemanipulation and Training
This paper presents a study on the application of virtual fixtures as a control aid for performing telemanipulation or in the training environment. The implementation features bot...
Shahram Payandeh, Zoran Stanisic