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C5
2004
IEEE
15 years 10 months ago
Design for an Extensible Croquet-Based Framework to Deliver a Persistent, Unified, Massively Multi-User, and Self-Organizing Vir
We describe a design for a collaborative Virtual Learning Environment (VLE) to support massively multi-user and multi-institutional learning communities. This architecture extends...
Mark P. McCahill, Julian Lombardi
WSCG
2004
161views more  WSCG 2004»
15 years 8 months ago
Texture Based Flow Visualization in Augmented and Virtual Reality Environments
Virtual and Augmented Reality allows a new way of result exploration of numerical simulations, its analysis and interpretation by immersing the user into the data sets and/or by k...
Paul Benölken, Holger Graf, André Stor...
IROS
2009
IEEE
155views Robotics» more  IROS 2009»
16 years 1 months ago
Human-robot team navigation in visually complex environments
—Current fully autonomous robots are unable to navigate effectively in visually complex environments due to limitations in sensing and cognition. Full teleoperation using current...
John Carff, Matthew Johnson, Eman El-Sheikh, Jerry...
IIE
2008
145views more  IIE 2008»
15 years 6 months ago
Students Learning Experience in the Integrated Information Literacy Course Constructed in Virtual Learning Environment
Abstract. The paper examines the impact of ICT on students learning experiences and opportunities offered by virtual learning environment as an integral part of traditional learnin...
Vilhelmina Vaiciuniene, Genute Gedviliene
PRESENCE
2000
94views more  PRESENCE 2000»
15 years 6 months ago
Virtual Environments with Four or More Spatial Dimensions
We describe methods for displaying complex, texturemapped environments with four or more spatial dimensions that allow for real-time interaction. At any one moment in time, a thre...
Michael D'Zmura, Philippe Colantoni, Gregory Seyra...