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ACMACE
2006
ACM
16 years 14 days ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita
EDUTAINMENT
2006
Springer
15 years 10 months ago
Reviewing the Potential of Virtual Learning Environments in Schools
This paper considers the potential of Virtual Learning Environments in schools focusing on 2 distinct user groups. Firstly, the children and teachers engaged in the learning situat...
Malcolm Padmore, Lynne E. Hall, Bob Hogg, Gareth P...
CGF
2000
72views more  CGF 2000»
15 years 6 months ago
Priority-Driven Acoustic Modeling for Virtual Environments
Geometric acoustic modeling systems spatialize sounds according to reverberation paths from a sound source to a receiver to give an auditory impression of a virtual 3D environment...
Patrick Min, Thomas A. Funkhouser
ATAL
2007
Springer
16 years 20 days ago
The human agent virtual environment
In this paper we describe a multi-agent simulation called the Human Agent Virtual Environment (or HAVE). HAVE is a test bed to explore agent-environment interaction in multiagent ...
Michael Papasimeon, Adrian R. Pearce, Simon Goss
HICSS
2005
IEEE
142views Biometrics» more  HICSS 2005»
16 years 3 days ago
Learning Effectiveness in Web-Based Technology-Mediated Virtual Learning Environment
A framework that delineates the relationships between learner control and learning effectiveness is absent. This study aims to fill this void. Unlike previous research, this study...
Shih-Wei Chou, Chien-Hung Liu