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WSC
2000
15 years 7 months ago
Avatar kinematics modeling for telecollaborative virtual environments
This paper introduced the application of a more efficient mathematical representation of the kinematics of avatars, or digital human beings, in telecollaborative virtual reality e...
Cristian Luciano, Pat Banerjee
WOA
2007
15 years 7 months ago
A Framework for Interacting Situated Agents in Virtual Environments
—This paper presents a framework supporting the definition and implementation of virtual environment inhabited by interacting situated agents defined according to the Multilayere...
Giuseppe Vizzari, Giorgio Pizzi, Flávio S. ...
ETS
2000
IEEE
193views Hardware» more  ETS 2000»
15 years 6 months ago
The Virtual School: An integrated collaborative environment for the classroom
A significant opportunity presented by the availability of high-speed network access in the classroom is the ability to collaborate with remote students and mentors. To be success...
Philip L. Isenhour, John M. Carroll, Dennis C. Nea...
IVA
2010
Springer
15 years 4 months ago
Using Artificial Team Members for Team Training in Virtual Environments
In a good team, members do not only perform their individual task, they also coordinate their actions with other members of the team. Developing such team skills usually involves e...
Jurriaan van Diggelen, Tijmen Muller, Karel van de...
IJVR
2008
208views more  IJVR 2008»
15 years 5 months ago
A View-based Multiple Objects Tracking and Human Action Recognition for Interactive Virtual Environments
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...