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PRESENCE
2008
88views more  PRESENCE 2008»
15 years 6 months ago
Virtual Audio Systems
To be immersed in a virtual environment, the user must be presented with plausible sensory input including auditory cues. A virtual (three-dimensional) audio display aims to allow...
Bill Kapralos, Michael R. M. Jenkin, Evangelos E. ...
ITP
2002
120views Mathematics» more  ITP 2002»
15 years 6 months ago
Discontinuities and continuities: a new way to understand virtual work
``Virtual'' is a potent buzzword, freely applied to many situations, with many meanings. In this exploratory study, we develop a more precise understanding of ``virtual&#...
Mary Beth Watson-Manheim, Katherine M. Chudoba, Ke...
WETICE
2000
IEEE
15 years 10 months ago
Towards an Evaluation Methodology for the Development of Research-Oriented Virtual Communities
A virtual community is a group of people whose shared needs and/or interests are largely communicated within, and mediated by Webenabled interactions, e.g., within a Website. Whil...
Janet Ho, Monica M. C. Schraefel, Mark H. Chignell
AAI
2005
93views more  AAI 2005»
15 years 6 months ago
Learning By Feeling: Evoking Empathy With Synthetic Characters
Virtual environments are now becoming a promising new technology to be used in the development of interactive learning environments for children. Perhaps triggered by the success ...
Ana Paiva, João Dias, Daniel Sobral, Ruth A...
ECWEB
2010
Springer
162views ECommerce» more  ECWEB 2010»
15 years 4 months ago
The Open Metaverse Currency (OMC) - A Micropayment Framework for Open 3D Virtual Worlds
: Virtual worlds have become very popular recently, in particular 3D virtual worlds with a built-in virtual currency that enables providers and users to monetize their creations. V...
Frank Kappe, Michael Steurer