This paper explores some of the areas of intersection between videogames and both digital and non-digital art practice. By looking at examples of art practice drawn from videogame...
For the first time since computers are around, the major pieces of the puzzle are in place to deliver interactive 3D to the average end user. Yet, with the exception of games and ...
With the widespread availability of multimedia sensors, increased computational power, and bandwidth, a new paradigm is emerging – converting real world events into multimedia e...
Networked Surfaces are surfaces which provide network connectivity to specially augmented objects, when these objects are physically placed on top of the surface. When an object (...
James Scott, Frank Hoffmann, Mike Addlesee, Glenfo...
We briefly overview the architecture of a diagnosis agent. We employ logic and logic programming to specify and implement the agent: the knowledge base uses extended logic progra...