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CHI
2005
ACM
16 years 6 months ago
Automating the detection of breaks in continuous user experience with computer games
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
CHI
2011
ACM
14 years 9 months ago
A spreadsheet-based user interface for managing plural relationships in structured data
A key feature of relational database applications is managing plural relationships—one-to-many and many-to-many— between entities. However, since it is often infeasible to ado...
Eirik Bakke, David R. Karger, Rob Miller
HCI
2009
15 years 3 months ago
Movement and Recovery Analysis of a Mouse-Replacement Interface for Users with Severe Disabilities
The Camera Mouse is a mouse-replacement interface for users with movement impairments. It tracks a selected body feature, such as the nose, eyebrow or finger, through a web camera ...
Caitlin Connor, Emily Yu, John J. Magee, Esra Cans...
CHI
2002
ACM
16 years 6 months ago
Cognitive cubes: a tangible user interface for cognitive assessment
Assessments of spatial, constructional ability are used widely in cognitive research and in clinical diagnosis of disease or injury. Some believe that three-dimensional (3D) forms...
Ehud Sharlin, Yuichi Itoh, Benjamin Watson, Yoshif...
CHI
1998
ACM
15 years 10 months ago
The Vista Environment for the Coevolutionary Design of User Interfaces
User centered design requires the creation of numerous design artifacts such as task hierarchy, task-oriented specification, user interface design, architecture design and code. I...
Judy Brown, T. C. Nicholas Graham, Timothy N. Wrig...