Gamification, the use of game mechanics in non-gaming applications, has been applied to various systems to encourage desired user behaviors. In this paper, we examine patterns of ...
Jennifer Thom-Santelli, David R. Millen, Joan Morr...
In this paper, we describe the YeTi information sharing system that has been designed to foster community building through informal digital content sharing. The YeTi system is a g...
Toshiya Yamada, Jun Shingu, Elizabeth F. Churchill...
Tcl/Tk is an attractive language for the design of intelligent agents because it allows the quick construction of prototypes and user interfaces; new scripts can easily be bound at...
R. Scott Cost, Ian Soboroff, Jeegar Lakhani, Timot...
Abstract. Pervasive computing creates possibilities for presenting highly personalised information about the people, places and things in a building. One of the challenges for such...
In this paper, we introduce a system that synthesizes the emotional audio-visual speech for a 3-D talking agent by adopting the PAD (Pleasure-Arousal-Dominance) emotional model. A ...