In this article, we develop a new method to segment Q-Ball imaging (QBI) data. We first estimate the orientation distribution function (ODF) using a fast and robust spherical harmo...
With the advent of ubiquitous multi-core architectures, a major challenge is to simplify parallel programming. One way to tame one of the main sources of programming complexity, n...
Luis Ceze, Pablo Montesinos, Christoph von Praun, ...
Markerless tracking of human pose is a hard yet relevant problem. In this paper, we derive an efficient filtering algorithm for tracking human pose at 4-10 frames per second using...
Varun Ganapathi, Christian Plagemann, Sebastian Th...
This study develops a procedure for automatic extraction and segmentation of a class-specific object (or region) by learning class-specific boundaries. We present and evaluate t...
Abstract. Monte Carlo simulation is one of the most widely used techniques for computationally intensive simulations in mathematical analysis and modeling. A multivariate Gaussian ...