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PG
2000
IEEE
15 years 10 months ago
Interactive Manipulation Planning for Animated Characters
We present a brief overview of an algorithm for interactively animating object grasping and manipulation tasks for human figures. The technique is designed to efficiently genera...
James J. Kuffner Jr., Jean-Claude Latombe
CODES
1999
IEEE
15 years 10 months ago
A flexible code generation framework for the design of application specific programmable processors
This paper introduces a flexible code generation framework dedicated to the design of application specific programmable processors. This tool allows the user to build specific com...
François Charot, Vincent Messé
ICPR
2010
IEEE
15 years 10 months ago
Vessel Bend-Based Cup Segmentation in Retinal Images
In this paper, we present a method for cup boundary detection from monocular colour fundus image to help quantify cup changes. The method is based on anatomical evidence such as v...
Gopal Datt Joshi, Jayanthi Sivaswamy, Kundan Karan...
APBC
2004
126views Bioinformatics» more  APBC 2004»
15 years 7 months ago
Informative 3D Visualization of Multiple Protein Structures
With the continued growth of three dimensional structural information databases comes a corresponding increase in interest in this data for the study of new sequences and an ever-...
Paulo Lai, Warren Kaplan, W. Bret Church, Raymond ...
CGA
2008
15 years 6 months ago
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Sébastien Hillaire, Anatole Lécuyer,...