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ISMAR
2003
IEEE
15 years 11 months ago
Real-Time Localisation and Mapping with Wearable Active Vision
We present a general method for real-time, visiononly single-camera simultaneous localisation and mapping (SLAM) — an algorithm which is applicable to the localisation of any ca...
Andrew J. Davison, Walterio W. Mayol-Cuevas, David...
PG
2000
IEEE
15 years 10 months ago
Interactive Manipulation Planning for Animated Characters
We present a brief overview of an algorithm for interactively animating object grasping and manipulation tasks for human figures. The technique is designed to efficiently genera...
James J. Kuffner Jr., Jean-Claude Latombe
ICPR
2010
IEEE
15 years 10 months ago
Driver Body-Height Prediction for an Ergonomically Optimized Ingress Using a Single Omnidirectional Camera
Maximizing passengers comfort is an important research topic in the domain of automotive systems engineering. In particular, an automatic adjustment of seat position according to d...
Christian Scharfenberger, Samarjit Chakraborty, Ge...
EUROMICRO
1996
IEEE
15 years 10 months ago
Behaviour-Preserving Transformations in SHE: A Formal Approach to Architecture Design
SHE (Software/Hardware Engineering) is an objectoriented analysis, specification and design method for complex reactive hardware/software systems. SHE is based on the formal speci...
Jeroen Voeten, P. H. A. van der Putten, M. P. J. S...
PLDI
1996
ACM
15 years 10 months ago
Fast, Effective Dynamic Compilation
Dynamic compilation enables optimizations based on the values of invariant data computed at run-time. Using the values of these runtime constants, a dynamic compiler can eliminate...
Joel Auslander, Matthai Philipose, Craig Chambers,...