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VR
2000
IEEE
164views Virtual Reality» more  VR 2000»
15 years 11 months ago
LoD Management on Animating Face Models
In this paper, we present our work on a level of detail(LoD) technique for human-like face models in virtual environments. Conventional LoD techniques have been adapted to allow f...
Hyewon Seo, Nadia Magnenat-Thalmann
CGI
2004
IEEE
15 years 10 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
ICTAI
2007
IEEE
16 years 27 days ago
ExOpaque: A Framework to Explain Opaque Machine Learning Models Using Inductive Logic Programming
In this paper we developed an Inductive Logic Programming (ILP) based framework ExOpaque that is able to extract a set of Horn clauses from an arbitrary opaque machine learning mo...
Yunsong Guo, Bart Selman
ICECCS
2000
IEEE
106views Hardware» more  ICECCS 2000»
15 years 10 months ago
Evaluation of Three Specification-Based Testing Criteria
This paper compares three specification-based testing criteria using Mathur and Wong's PROBSUBSUMES measure. The three criteria are specification-mutation coverage, full pred...
Aynur Abdurazik, Paul Ammann, Wei Ding 0003, A. Je...
ECCV
2002
Springer
16 years 8 months ago
Statistical Modeling of Texture Sketch
Recent results on sparse coding and independent component analysis suggest that human vision first represents a visual image by a linear superposition of a relatively small number ...
Ying Nian Wu, Song Chun Zhu, Cheng-en Guo