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DAGM
2005
Springer
16 years 8 days ago
Vision-Based 3D Object Localization Using Probabilistic Models of Appearance
The ability to accurately localize objects in an observed scene is regarded as an important precondition for many practical applications including automatic manufacturing, quality ...
Christian Plagemann, Thomas Müller, Wolfram B...
DIGRA
2005
Springer
16 years 8 days ago
A Game Architecture for Emergent Story-Puzzles in a Persistent World
This paper presents the design of an architecture for narrative games with story-puzzles like classic graphic adventures. The system is able to create new short stories in each se...
Federico Peinado, Pedro Pablo Gómez-Mart&ia...
ECML
2005
Springer
16 years 8 days ago
Machine Learning of Plan Robustness Knowledge About Instances
Abstract. Classical planning domain representations assume all the objects from one type are exactly the same. But when solving problems in the real world systems, the execution of...
Sergio Jiménez, Fernando Fernández, ...
FM
2005
Springer
114views Formal Methods» more  FM 2005»
16 years 8 days ago
Systematic Implementation of Real-Time Models
Recently we have proposed the ”almost ASAP” semantics as an alternative semantics for timed automata. This semantics is useful when modeling real-time controllers : control str...
Martin De Wulf, Laurent Doyen, Jean-Françoi...
FPL
2005
Springer
130views Hardware» more  FPL 2005»
16 years 8 days ago
Communication Synthesis in a multiprocessor environment
At Leiden University, we are developing a design methodology that allows for fast mapping of nested-loop applications (e.g. DSP, Imaging, or MultiMedia) written in a subset of Matl...
Claudiu Zissulescu, Bart Kienhuis, Ed F. Depretter...