This paper presents a generative system for the automatic creation of video game levels. Our approach is novel in that it allows high-level design goals to be expressed in a top-do...
A runtime approach to model-generic translation of schema and data is proposed. It is based on our previous work on MIDST, a platform conceived to perform translations in an off-...
Paolo Atzeni, Luigi Bellomarini, Francesca Bugiott...
For effective training of acoustic and language models for spontaneous speech such as meetings, it is significant to exploit the texts available in a large scale, which may not b...
The generation of profitable trading rules for Foreign Exchange (FX) investments is a difficult but popular problem. The use of Machine Learning in this problem allows us to obtai...
Akinori Hirabayashi, Claus de Castro Aranha, Hitos...
Gaia is a well-known Agent Oriented Software Engineering (AOSE) methodology. The emerging Model-Driven Engineering (MDE) paradigm encourages software modelers to automate the trans...