The history of songs, to which a person has listened, is a very personal piece of information. It is a rich data set that comes as a byproduct of the use of digital music players ...
When articulated figures interact in a 3D environment, collisions are highly likely and must often be avoided. We present a method automatically producing realistic collision-free...
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
In this paper we describe an automatic procedure for successively reducing the set of possible nonzeros in a Jacobian matrix until eventually the exact sparsity pattern is obtained...
We develop a method for predicting query performance by computing the relative entropy between a query language model and the corresponding collection language model. The resultin...