In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
This paper proposes a new visual modeling environment for embedded component systems that improves the productivity of application developers. This embedded component system decre...
This paper proposes an image-based modeling of clouds where realistic clouds are created from satellite images using metaballs. The intention of the paper is for applications to s...
We examine the use of hidden Markov and hidden semi-Markov models for automatically segmenting an electrocardiogram waveform into its constituent waveform features. An undecimated...
Nicholas P. Hughes, Lionel Tarassenko, Stephen J. ...
We introduce an algorithm for approximating a 2manifold 3D mesh by a set of developable surfaces. Each developable surface is a generalized cylinder represented as a strip of tria...