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AIIDE
2009
15 years 7 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
ENGL
2008
100views more  ENGL 2008»
15 years 6 months ago
HIDE+: A Logic Based Hardware Development Environment
With the advent of System-On-Chip (SOC) technology, there is a pressing need to enhance the quality of ools available and increase the level of abstraction at which hardware is des...
Abdsamad Benkrid, Khaled Benkrid
CORR
2006
Springer
108views Education» more  CORR 2006»
15 years 6 months ago
Static Analysis using Parameterised Boolean Equation Systems
The well-known problem of state space explosion in model checking is even more critical when applying this technique to programming languages, mainly due to the presence of complex...
María-del-Mar Gallardo, Christophe Joubert,...
ENTCS
2002
125views more  ENTCS 2002»
15 years 6 months ago
Specification of Logic Programming Languages from Reusable Semantic Building Blocks
We present a Language Prototyping System that facilitates the modular development of interpreters from independent semantic buildks. The abstract syntax is modelled as the fixpoint...
José Emilio Labra Gayo, Juan Manuel Cueva L...
ICFEM
2010
Springer
15 years 5 months ago
Loop Invariant Synthesis in a Combined Domain
Abstract. Automated verification of memory safety and functional correctness for heap-manipulating programs has been a challenging task, especially when dealing with complex data ...
Shengchao Qin, Guanhua He, Chenguang Luo, Wei-Ngan...