To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...
In reinforcement learning, least-squares temporal difference methods (e.g., LSTD and LSPI) are effective, data-efficient techniques for policy evaluation and control with linear v...
Michael H. Bowling, Alborz Geramifard, David Winga...
To meet growing terabit link rates, highly parallel and scalable architectures are needed for IP lookup engines in next generation routers. This paper proposes an SRAM-based multi...
A key step in the design of multi-rate real-time systems is the determination of buffer capacities. In our multi-processor system, we apply back-pressure as caused by bounded buff...
Maarten Wiggers, Marco Bekooij, Pierre G. Jansen, ...
The crossing number problem is to find the smallest number of edge crossings necessary when drawing a graph into the plane. Eventhough the problem is NP-hard, we are interested in ...