Local coordinates based on the Voronoi diagram are used in natural neighbour interpolation to quantify the "neighbourliness" of data sites. In an earlier paper, we have ...
Many natural problems in computer science concern structures like graphs where elements are not inherently ordered. In contrast, Turing machines and other common models of computa...
We present a parallel iterative rigid body solver that avoids common artifacts at low iteration counts. In large or real-time simulations, iteration is often terminated before con...
Richard Tonge, Feodor Benevolenski, Andrey Voroshi...
We propose a novel consistent max-covering scheme for
human pose estimation. Consistent max-covering formulates
pose estimation as the covering of body part polygons
on an objec...
Statistical models for tracking different moving bodies must be able to reason about occlusions in order to be effective. Representing the joint statistics across different bodies...