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CHI
2011
ACM
14 years 10 months ago
When designing usability questionnaires, does it hurt to be positive?
When designing questionnaires there is a tradition of including items with both positive and negative wording to minimize acquiescence and extreme response biases. Two disadvantag...
Jeff Sauro, James R. Lewis
CHI
2011
ACM
14 years 10 months ago
CommentSpace: structured support for collaborative visual analysis
Collaborative visual analysis tools can enhance sensemaking by facilitating social interpretation and parallelization of effort. These systems enable distributed exploration and e...
Wesley Willett, Jeffrey Heer, Joseph M. Hellerstei...
CHI
2011
ACM
14 years 10 months ago
MediaDiver: viewing and annotating multi-view video
We propose to bring our novel rich media interface called MediaDiver demonstrating our new interaction techniques for viewing and annotating multiple view video. The demonstration...
Gregor Miller, Sidney Fels, Abir Al Hajri, Michael...
CSCW
2011
ACM
14 years 10 months ago
Real-time groupware in the browser: testing the performance of web-based networking
Standard web browsers are becoming a common platform for delivering groupware applications, but until recently, the only way to support real-time collaboration was with browser pl...
Carl A. Gutwin, Michael Lippold, T. C. Nicholas Gr...
CSEE
2011
Springer
14 years 10 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie