Wearable technology presents a wealth of new HCI issues. In particular, this paper addresses the impact of the physical interaction between the user's body and the device...
Knowledge workers making sense of a topic divide their time among activities including searching for information, reading, and taking notes. We have built a software system that s...
New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order t...
Range is an interactive whiteboard designed to support collocated, ad-hoc meetings. It employs proximity sensing to proactively transition between ambient and authoring modes, cle...
We explore making virtual desktops behave in a more physically realistic manner by adding physics simulation and using piling instead of filing as the fundamental organizational s...