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ISMAR
2009
IEEE
16 years 1 months ago
Augmented touch without visual obtrusion
Visuo-haptic mixed reality consists of adding to a real scene the ability to see and touch virtual objects. It requires the use of seethrough display technology for visually mixin...
Francesco I. Cosco, Carlos Garre, Fabio Bruno, Mau...
VRCAI
2009
ACM
16 years 26 days ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
ISMAR
2003
IEEE
15 years 11 months ago
Interactive Mediated Reality
Mediated reality describes the concept of filtering our vision of reality, typically using a head-mounted video mixing display. We can redefine this idea in a more constructive ...
Raphael Grasset, Jean-Dominique Gascuel, Dieter Sc...
CHI
2003
ACM
16 years 6 months ago
Augmenting a retail environment using steerable interactive displays
This paper describes a prototype retail environment in which information interactions occur in situ, within the actual space of the merchandise. By combining a steerable projected...
Noi Sukaviriya, Mark Podlaseck, Rick Kjeldsen, Ant...
ISMAR
2008
IEEE
16 years 23 days ago
Augmented assembly using a mobile phone
We present a mobile phone based augmented reality (AR) assembly system that enable users to view complex models on their mobile phones. It is based on a client-server architecture...
Mika Hakkarainen, Charles Woodward, Mark Billinghu...