A PC based desktop Virtual Reality system was developed for rehabilitating hand function in stroke patients. The system uses two hand input devices, a CyberGlove and a RMII force ...
David Jack, Rares F. Boian, Alma S. Merians, Serge...
In Interactive Digital Storytelling (IDS), new design processes are needed for authors to fully embrace the emergent properties of this dynamic novel medium. As a counterpart to tr...
Abstract: We propose a concept of real-time human proxy for avatar-based communication systems, which virtualizes a human in the real world in real-time and which lets the virtuali...
"This book is intended for human factors engineers requiring current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments. ...
Norman I. Badler, Cary B. Phillips, Bonnie L. Webb...
This article presents a User Interface (UI) framework for multimodal interactions targeted at immersive virtual environments. Its configurable input and gesture processing compon...