Sciweavers

334 search results - page 53 / 67
» Augmented Reality Techniques in Games
Sort
View
ACMACE
2005
ACM
15 years 11 months ago
Transforming your shadow into colorful visual media: multi-projection of complementary colors
This paper proposes a real-time system that transforms your shadows on a floor into colorful visual media. This system is based on the effect of complementary color and multipro...
Yugo Minomo, Yasuaki Kakehi, Makoto Iida
AOSD
2011
ACM
15 years 1 months ago
Reducing combinatorics in testing product lines
A Software Product Line (SPL) is a family of programs where each program is defined by a unique combination of features. Testing or checking properties of an SPL is hard as it ma...
Chang Hwan Peter Kim, Don S. Batory, Sarfraz Khurs...

Publication
375views
16 years 9 days ago
 Dynamic View Expansion for Minimally Invasive Surgery using Simultaneous Localization And Mapping
Navigation during Minimally Invasive Surgery (MIS) has recognized difficulties due to limited field-of-view, off-axis visualization and loss of direct 3D vision. This can cause ...
Peter Mountney and Guang-Zhong Yang
IJVR
2006
116views more  IJVR 2006»
15 years 6 months ago
New Directions in 3D User Interfaces
Three-dimensional user interfaces (3D UIs) support user tasks in many non-traditional interactive systems such as virtual environments, augmented reality, and ubiquitous computing...
Doug A. Bowman, Jian Chen, Chadwick A. Wingrave, J...
FOCS
2009
IEEE
16 years 28 days ago
Reducibility among Fractional Stability Problems
— In a landmark paper [32], Papadimitriou introduced a number of syntactic subclasses of TFNP based on proof styles that (unlike TFNP) admit complete problems. A recent series of...
Shiva Kintali, Laura J. Poplawski, Rajmohan Rajara...