Coalition formation has become a key topic in multiagent research. In this paper, we propose a preliminary classification for the coalition formation problem based on three drivin...
We propose an agent-based architecture that allows context-aware communication between users. In seeking a model that is suitable for the design of the required functionalities of...
This paper describes the design and implementation of a module of emotions and personality for synthetic actors. Here are presented the results of previous researches, which were t...
The traditional representations of games using the extensive form or the strategic (normal) form obscure much of the structure that is present in real-world games. In this paper, ...
Multi-machine scheduling, that is, the assigment of jobs to machines such that certain performance demands like cost and time effectiveness are fulfilled, is a ubiquitous and comp...