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SMILE
1998
Springer
15 years 11 months ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
IPPS
1997
IEEE
15 years 11 months ago
On the Dynamic Initialization of Parallel Computers
Abstract. The incremental and dynamic construction of interconnection networks from smaller components often leaves the fundamental problem of assigning addresses to processors to ...
Stephan Olariu, Ivan Stojmenovic, Albert Y. Zomaya
184
Voted
VW
1998
Springer
153views Virtual Reality» more  VW 1998»
15 years 11 months ago
Grounding Virtual Worlds in Reality
We suggest in this article a new paradigm for the representation of data, which is best suited for the real-time visualization and sonorisation of complex systems, real or simulat...
Guillaume Hutzler, Bernard Gortais, Alexis Drogoul
WWCA
1998
Springer
15 years 11 months ago
Worldwide Component Scripting with the Planet Mobile Object System
Abstract. Recently, component-based application developments to improve the software productivity and reusability have attracted our attention. The components are parts for buildin...
Katsuya Matsubara, Takahiro Maekawa, Kazuhiko Kato
PG
1997
IEEE
15 years 11 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler