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AIIDE
2007
15 years 8 months ago
SORTS: A Human-Level Approach to Real-Time Strategy AI
We developed knowledge-rich agents to play real-time strategy games by interfacing the ORTS game engine to the Soar cognitive architecture. The middleware we developed supports gr...
Samuel Wintermute, Joseph Xu, John E. Laird
DLOG
2007
15 years 8 months ago
Exploiting Description Logic Reasoners in Inductive Logic
In spite of the increasing effort spent on building ontologies for the Semantic Web, little attention has been paid to the impact of these ontologies on knowledge-based intelligen...
Francesca A. Lisi
FLAIRS
2008
15 years 8 months ago
ThomCat: A Bayesian Blackboard Model of Hierarchical Temporal Perception
We present a Bayesian blackboard system for temporal perception, applied to a minidomain task in musical scene analysis. It is similar to the classic Copycat architecture (Hofstad...
Charles W. Fox
NSDI
2008
15 years 8 months ago
IRBs and Security Research: Myths, Facts and Mission Creep
Having decided to focus attention on the "weak link" of human fallibility, a growing number of security researchers are discovering the US Government's regulations ...
Simson L. Garfinkel
AISB
2008
Springer
15 years 8 months ago
Social Robotics and the person problem
Like computers before them, social robots can be used as a fundamental research tool. Indeed, they can help us to turn our attention from putative inner modules to thinking about t...
Stephen J. Cowley