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VIS
2003
IEEE
121views Visualization» more  VIS 2003»
16 years 7 months ago
Hierarchical Clustering for Unstructured Volumetric Scalar Fields
We present a method to represent unstructured scalar fields at multiple levels of detail. Using a parallelizable classification algorithm to build a cluster hierarchy, we generate...
Christopher S. Co, Bjørn Heckel, Hans Hagen...
PROCEDIA
2010
80views more  PROCEDIA 2010»
15 years 4 months ago
Visualising spins and clusters in regular and small-world Ising models with GPUs
Visualising computational simulation models of solid state physical systems is a hard problem for dense lattice models. Fly throughs and cutaways can aid viewer understanding of a...
Arno Leist, Daniel P. Playne, Kenneth A. Hawick
RT
2001
Springer
15 years 11 months ago
Shader Lamps: Animating Real Objects With Image-Based Illumination
We describe a new paradigm for three-dimensional computer graphics, using projectors to graphically animate physical objects in the real world. The idea is to replace a physical o...
Ramesh Raskar, Greg Welch, Kok-Lim Low, Deepak Ban...
CGI
1996
IEEE
15 years 10 months ago
Improved Specular Highlights With Adaptive Shading
Gouraud shading and Phong shading are widely used interpolation methods to render a polygon mesh of a curved surface. When an illumination equation has a specular reflection term,...
Youngkwan Cho, Ulrich Neumann, Jongwook Woo
ECCV
2004
Springer
15 years 12 months ago
An AR Human Computer Interface for Object Localization in a Cognitive Vision Framework
Abstract. In the European cognitive vision project VAMPIRE (IST2001-34401), mobile AR-kits are used for interactive teaching of a visual active memory. This is achieved by 3D augme...
Hannes Siegl, Gerald Schweighofer, Axel Pinz