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FITRAMEN
2008
15 years 8 months ago
High-Performance H.264/SVC Video Communications in 802.11e Ad Hoc Networks
This work focuses on improving the performance of video communications based on the recently developed H.264 Scalable Video Coding (SVC) standard over 802.11e wireless networks. Th...
Attilio Fiandrotti, Dario Gallucci, Enrico Masala,...
IE
2007
15 years 8 months ago
Sam Fisher versus Immanuel Kant: the ethics of interactive media
This paper explores the notion of ethical engagement in interactive media through an examination of the Splinter Cell series of games. Keywords Interactive Media, Ethics, Stealth ...
Scott Beattie
IE
2007
15 years 8 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
FPLAY
2008
15 years 8 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
ASUNAM
2010
IEEE
15 years 8 months ago
Assessing Expertise Awareness in Resolution Networks
Problem resolution is a key issue in the IT service industry. A large service provider handles, on daily basis, thousands of tickets that report various types of problems from its...
Yi Chen, Shu Tao, Xifeng Yan, Nikos Anerousis, Qih...
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